Description
Forza Horizon is where cars belong
Speed, style and freedom on the open road
Forza Horizon is an action-racing game with authentic Forza feel, set on the open roads of Colorado with a lively music festival backdrop. Key Features: This is action racing
• Visceral, moment to moment gameplay with Forza authenticity, attention to detail and quality.
• Smash through fences and picnic tables or drift through civilian traffic at high speeds to gain fame.
• Race against planes and helicopters in showcase challenges.
• Race at night with full 24hr light cycle for the first time in the Forza franchise. Freedom of the open road
• Race on some of the best driving roads in the world including pavement and dirt.
• Explore reimagined Colorado with broad environmental diversity – red rocks, aspen reservoir, and small towns.
• Discover hidden challenges and collectables like barn finds. Competition meets culture
• Set in an automotive music festival, find multiple radio stations curated by Rob da Bank (BBC One DJ and festival promoter).
• Online playground games like “cat&mouse” or “tag”, never made more sense.
• Rivalries and leaderboards baked into the world. Xbox LIVE Support:
• Season Pass
• Add-on Packs
• 2-8 player multiplayer
• Rivals Modes and Events Kinect for Xbox 360 Functionality:
• Never leave the open road environment using voice activated GPS
Features
- COMPETITION MEETS CULTURE: rivalries and leaderboards baked into the world, online playground games like "cat&mouse" or "tag", never made more sense, and set in an automotive music festival, find multiple radio stations curated by Rob da Bank (BBC One DJ and festival promoter).
- FREEDOM OF THE OPEN ROAD: race on some of the best driving roads in the world including pavement and dirt, explore reimagined Colorado with broad environmental diversity - red rocks, aspen reservoir, and small towns, and discover hidden challenges and collectables like barn finds.
- THIS IS ACTION RACING: smash through fences and picnic tables or drift through civilian traffic at high speeds to gain fame, race against planes and helicopters in showcase challenges, and race at night with full 24hr light cycle for the first time in the Forza franchise.
Customer Reviews
Anonymous
Ill start out the review by saying they did a great mix of simulation and arcade racing to get a nice balance. You can purchase upgrades for your vehicle and the vehicle class system from the previous Forzas makes a return, but they removed the ability to fine tune the parts like the transmission, psi of tires etc. (unless Im just totally missing something, someone correct me if Im wrong)There are less vehicles than in the previous Forzas and car damage seems to be lower and this time only cosmetic, but theres still a fair amount to choose from including Ferrari and Lamborghini.The soundtrack is surprisingly not bad either with a lot of decent tracks added in.The graphics arent bad, though not up to Forza 4 quality. However the environments are large and varied which is nice.So why the two star review? The big complaint I have about this game is the horrible cash grab this game has turned into.You pay $60 for the game itself, then they ask $50 additional for a season pack for more cars. The advertising is starting to get a little obnoxious too. Every time you get in game achievements you get a popup with a sponsor like Adidas or Oakley with their logo at the bottom showing your progress. Not only that, they added the token system where if you dont have enough money to buy in game cars, you can use real money to get them instead. You can also spend real money to uncover the map to find secret locations. This is such a horrible idea and a slap in the face to customers. Instead of doing races to build up your money it just makes you feel like youre wasting your time because you can just use real money and get what you wanted much faster.Maybe you could get away with this garbage if you released this as a $10 Xbox Live Arcade game, but not a $60 release.Shame on you Microsoft.
Christopher Pike
I've got to play almost 3 hours of Forza Horizon so far. Initial thoughts are that it feels like a blend of Dirt and Forza series in one. The menu's resemble Dirt, and the feel of the cars is a blend of both simulation and Dirt-like arcade feel. I love the handling, but it's definitely not 100% realistic. It is very easy to drift cars and that makes it a blast to drive. In real life, it's much more difficult than that. Unless you're drifting AWD in snow, that's easy! I've turned off all assists, and in doing so have doubled my winnings per event from the bonus you get for turning off assists and other difficulty settings.All the upgrades are still there, the liveries, etc. The open-world is pretty awesome, but not even close to as big as I was expecting it to be. A good 2 hours of my playtime was spent driving around exploring, and I've already covered a little over half the roads in the game. If I hadn't of stopped so frequently for participating in the minor tasks I probably could have driven every road already.The awesome part of this game is that it doesn't take long to get into some good cars, unlike most racers. You can choose between an '11 STi and an Evo X within the first 20-30 minutes of play. You have to choose one for an offroad race event early on. I chose the STi, as I owned an 08 WRX until recently, and loved it. I left it stock for the first hour of play. It sounds just like a Subie should! I found a golf course fairly quickly and proceeded to 2nd gear drifting all over that place for a couple minutes. Man that was fun! There are key areas all over the map where you can find good spots just to have fun drifting. There's also plenty of dirt-road sections to have fun on. The developers did a great job of making these surfaces believable. You can feel the bumps, and really see how the road surface effects the gas pedal/acceleration of the car.Before my second hour of exploring, I decided to do some minor upgrades to my STi. I chose exhaust, new fuel injectors/pump, CAI, lowering springs, front & rear swaybars, etc. Everything I chose to upgrade was mimicking how I had my prior WRX set up. I tried to simulate the same estimated power. I'll have to try driving the I-70 interstate in game and seeing what the top speed is. Speaking of speed runs, there are some hidden race tents you can find that unlock and act as fast-travel stations if you wish to use them. Each one, so far, has three events you can opt-in to complete, and in any order. Winning these events gives you a discount for fast-travelling to that station. Win all of them, and you can travel there for free! One of the events let me drive a Bugatti Veyron and I had to achieve a top speed of 235+. I hit 246mph, which I thought was very high. The sensation of speed after you hit 200+mph is simply insane! That's crazy fast, but then I heard on the radio about one of the computer guy's breaking 256. Wow!Speaking of radio, you have three stations, including an off position. You can switch at any time by pressing right or left on the d-pad. One is an electronic style/dubstep mix. Another is rock, and the third is bass/pop heavy songs. The soundtrack is great! I usually turn off racing music as I hate the soundtracks to most of them and usually only want to hear the engine of the car I'm driving. I initially turned the music down to half, and fairly soon turned it back up to full. You can still hear the roar of your car's engine, but you also get the music. It sounds really good coming through any decent set of speakers, and especially so with the right surround sound and subwoofer. Enjoy it!The events in the game unlock according to your rank, which I think you start around 265 or something like that. I've already broke the 200 barrier. I think the end goal of the game is to become #1. It really seems like I could blow through this game very fast, as I'm under 200 already with just under 3 hours played. It's not necessarily a bad thing, as the online can always take up way more time. I have only done a handful of events so far, so I'm not sure yet if you are even required to do any events in order to rank up to #1. So far, I've simply been exploring the map, and have gotten most of my rank increases from burnouts, drifts, smashing street signs, close-encounters with traffic, excessive high-speed, etc. You automatically rank up after accruing a set amount of these points.There are 100 red signs hidden around the map. If you drive through one, you receive +1% off all auto-part upgrade costs. In theory, if you find them all, every upgrade is free for all cars. I'm already up to around 27% off upgrade costs. Also, randomly on the radio there will be an announcement about a hidden car in a garage nearby. I know if you drive to the garage you unlock that car, but I haven't yet found any of these. I think I've found a couple barn locations, but I am thinking that you have to go to the one that is announced specifically at the time it is announced in order to get it. I'll find out as I play more.I believe all the A.I. cars you see driving around are real-world vehicles. I've seen your standard buses, trucks, rear-ended a Ford, and I think I've seen the new Subaru BRZ driving around a couple times as a random civillian. I'm crossing my fingers and hoping that I can get that car eventually. I want one of those bad. All the other A.I. racers in-game are driving their cars around in real-time as well. If you get up behind one of them, you have the option to challenge them. You'll immediately get put into a race 1 on 1 to a random location on the map. The GPS will help guide you there, but it doesn't matter how you get there, as long as you get to the finish first!The GPS in the game is actually quite good. It's a little annoying listeng to the turn-by-turn directions when a good song is on that you are trying to listen to, but the GPS does a great job if getting you where you need to go. You can open the map at any time and change the location of your GPS tracker, or turn it off. The world-map is great, although I do wish I could zoom in/out just a little more.So far, I'd give the game an 8/10 in my book. Initially it's been very fun, but only time will tell on how my opinion changes, especially when compared with the upcoming Need for Speed: Most Wanted, another open-world racer due out next week, 10/30. For Forza fans, if you're looking for a realistic, simulation like all the other Forza games, this really isn't it. For fans of the Dirt series, there's plenty to like, and you'll feel more at home with the handling. It's still a good blend of the two. The driving feels fun and that's what's most important for an open-world racer! Read more ›
who is AEK
When I first heard about Forza Horizon, I thought the game was taking the wrong direction. The new Need for Speed: Most Wanted is basically Burnout Paradise 2, and I thought Forza Horizon was Turn 10's take on trying to be more Need for Speed to attract people my age (I'm 21), but aren't necessarily gearheads. Little did I know, it's basically a free-roam version of a Forza title, but less simulation. The release of the demo a few weeks before the game's released made me very excited to play the full title. Luckily for me, a local Meijer had copies of the game ready to go at midnight, so a short walk led me to having a copy of the game in my hands.TL;DR version: I LOVE THIS GAME!!! If you like Need for Speed-ish games, but want something more realistic, grab it. Don't even think twice about it. If you're a die-hard Forza fan, play the demo first. If you're curious, again, play the demo first.Forza Horizon is based on the fictitious Horizon festival in Colorado. The Horizon festival centers around a rave theme, which is appropriate considering that EDM has taken off in the States. Along with the theme comes the race events, which you'll take part in, with the goal of working your way through the ranks to take down the three-time champion, Darius Flynt. It reminds you of a friendlier version of the original Need for Speed: Most Wanted, since, although you are racing in the streets, the game does not center around illicit street-racing. However, there is an option to engage in illicit street races, and they also carry a hefty pot if you just so happen to win one.From the beginning of the game, you're introduced to Scott Tyler, one of the three DJ's for Horizon's three radio stations. Scott is the DJ for Horizon Bass Arena, a station for those that like House (it sounds a bit like Acid House to me), Electro, Dubstep, and Drum & Bass. Horizon Pulse is the Indie station, and Horizon Rocks is, obviously, the Rock station. Although it's described as being more of a "Hard Rock" station, it's more of a "Punk Rock/soft Rock" station. If you're expecting to hear something that sounds like Disturbed and Metallica, you're going to be sorely disappointed. If you're not a fan of Skrillex, Modestep, Wolfgang Gartner, Netsky, Nero, Digitalism, or Sigma, you're not going to like Bass Arena. Fortunately, the Xbox 360 allows custom soundtracks for every game, so you're not forced to listen to the stations if you don't want to. Personally, I LOVE Bass Arena because EDM is currently my favorite genre of music.Once you fire up the game, your thrown in a 2013 SRT Viper, cruising on the streets of Colorado, when Scott Tyler states that the champion is on his way to the festival and he "does not play nice with others". At the same time, Darius's Ferrari 599XX (yes, the race-version) passes you and you're instantly thrown in a race against a car that's much faster than yours. It's not a complete blow-out, and it's possible to pass him, but slip up once and he'll gladly show you what the exhausts look like. There is no reward for reaching the "finish line" before Darius, though it is an exciting experience to be thrown right into a high-speed race with Drum & Bass thumping in the background. The "finish line" is actually a group of racers, with your nameless protagonist among them, listening to the radio and watching as the Viper you were driving and Darius pass them, still in a heated race. You're then informed that there are only ten spots left to participate in the festival, meaning you're thrown in another race in an attempt to earn a spot in the festival. Once you finally reach the festival, you're greeted by the CEO of the whole event, Alice Hart, then introduced to Dak, an elderly gearhead who clearly has a place in the game.Your very-first car in the game that you get to buy is, surprisingly, either a 2011 Subaru Impreza WRX STI or a 2008 Mitsubishi Lancer EVOLUTION, because your first event is an off-road event. Introducing the first-born child of Forza and Dirt, ladies and gentlemen. Unlike the previous titles, you start off in pretty-decent cars. It's also insanely easy (compared to previous Forza titles) to obtain money and to buy faster cars. I was able to buy the million-credit Koenigsegg CCXR before I was even halfway through the main career. The game rewards you for turning off assists and turning up the AI difficulty. For example, turning off everything, but leaving the transmission on automatic and the AI difficulty on medium doubles your winnings in every race. If I'm not mistaken, the highest bonus you can receive is 120%. That means, for example, if you win 30K in a race, you'll actually walk away with 66,000 credits, because the 120% bonus granted you an extra 36K. It may sound like the game is a walk in the park, but Hard and Insane difficulty settings actually live up to their names. Matter of fact, I don't think the computer makes mistakes on Insane.Also, from the start, you're introduced to the "Stars" of the Horizon festival. For example, the first Star you must defeat in order to move up in the ranks is Romana Cravache. This is where the similarities between Horizon and Most Wanted come into play. In order to advance in Most Wanted, you needed to complete the challenges set by the Blacklist member you're trying to beat, then race him/her. Beating them gave you a chance to win their car. In Forza Horizon, you must win enough races to earn the amount of points needed to advance to the next wristband. They go from Purple to Gold, with Gold being the last wristband you earn. Once you earn enough to advance to the next wristband, the Star of the previous one will challenge you to a race. If you win, you keep their car. When it comes to the story, you're actually beating the Star drivers to the next wristband, knocking them out of the competition. Them challenging you to a race and putting their pink slips on the line is more of an attempt to get "revenge" due to you eliminating them from the competition.When it comes to gameplay, Forza Horizon attempts to balance out realism with an arcade-feel. Imagine not worrying about damage like in Need for Speed, but still needing to pay attention to cornering and throttle control like in Forza. Returning from Forza Motorsport 4 is the option to have Manual with a clutch. You can still upgrade your cars, for example, by putting a body kit or the always-present Forza bumper and spoilers to improve your handling, but tuning has been completely eliminated from the game. The only "taste" of tuning you get is you have the option to upgrade a lot of the cars to whatever Performance Index you want. You can take a B-class EVOLUTION an mod it so that it can participate in R1 class, but that doesn't mean it's going to perform very well at the class. I bought a Gallardo Superleggera (a stock S class), had it at R3 class, and tried to upgrade it to R1 class. It's horrible at R1 class, but is amazing to drive at R3 class. To add to the simulation feel, this game still requires you to learn the appropriate line to navigate the track. You're not going to take many corners at 150mph a la Need for Speed, unless you're on the highway in a Koenigsegg. To better explain how the game feels, imagine Forza Motorsport 4, but easier. You don't have to worry about throttle control to prevent oversteer as much (unless you're in a high-powered vehicle), and you don't have to take every corner perfectly in order to win the race. It's more forgiving this time around.The cars in the game range from your typical "middle-class" vehicles to the toys for the wealthy, to a few full-blown race cars. Some of the cars include the Koenigsegg CCXR, the Pagani Zonda R, Bugatti Veyron Super Sport, Ferrari F50GT, Ferrari 599XX, Toyota Supra, Nissan Skyline GT-R R34 V-SpecII, Nissan GT-R, Shelby GT500, and the Lamborghini Aventador, just to name a few. A full car-list can easily be found online. While the game does have a nice blend of cars, and a lot of cars I actually like, I can't help but feel the race cars are out of place here. The theme is an event that takes place on closed roads (with the occasional illicit street races). You would think all of the cars in the game would be street-legal to match the setting. To balance it out, though, you can't go to many events with the fastest cars in the game, and the ones that DO allow the fastest cars aren't unlocked until the last wristband anyway. It works well with the whole, "Darius only races the best drivers at the festival" story bit, because the best drivers are driving the fastest (sometimes race-built) vehicles.There are a few things I didn't like about Forza Horizon. For one, whenever you're in a race against one of the Star characters, they tend to repeat their lines and movements. With Ali, this wasn't as big of an issue for me because I actually liked him, but if you didn't like the characters the first time you ran into them, you'll hate them by the time you finish the game. Another thing I didn't like was that the map, as big as it is, doesn't have a lot of road to take up the vast amount of empty space. You'll also find yourself on the same track throughout multiple wristband events. For having 216 roads to discover, you'd think they would be able to have more variety in the tracks. Granted I only remember repeating five of the circuits, but still, that's five too many. The story, while again, featuring characters I do like, is a bit too bland. You start as the new guy without a name, work your way through the ranks, beat Darius, and then........nothing. You just beat him. You win the last festival race, beat him in a street race, win his car, and the credits role. For having such a long build-up to the final race between you & Darius, I was hoping for at least an ending. Instead we get "Well, this car is now yours" and credits. To say the ending is a disappointment is an understatement. Also, the day/night cycle is too short. According to the official forums, it's about 45 minutes. While I appreciate the cycle, I wish it were much longer, especially since night-racing is so much fun.Overall, Forza Horizon is an amazing game, that actually does a pretty good job trying to capture the modern "young adult" culture in regards to style and music. The game is very-fun to play, has a nice blend of an arcade feel with realistic physics, and successfully blends the two things I love the most, electronic music and cars. Read more ›
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